[Cuis] Multiple Worlds

Juan Vuletich juan at jvuletich.org
Sun Dec 8 11:55:54 CST 2013


On 12/7/2013 9:33 PM, Germán Arduino wrote:
> Thanks Hannes, very explanatory.
>
> My remaining doubt is why the current (only) World is not called 
> "World" for reference and manipulation of it.

Just because Cuis is evolving to the point where there might be no world 
at all, or many worlds living in the same image.

Cheers,
Juan Vuletich

>
>
> 2013/12/7 H. Hirzel <hannes.hirzel at gmail.com 
> <mailto:hannes.hirzel at gmail.com>>
>
>     Earlier discussion on this is here
>
>     WorldState
>     http://jvuletich.org/pipermail/cuis_jvuletich.org/2012-September/000199.html
>
>     H.
>
>
>     On 12/7/13, Ken Dickey <Ken.Dickey at whidbey.com
>     <mailto:Ken.Dickey at whidbey.com>> wrote:
>     > On Sat, 7 Dec 2013 16:08:30 -0200
>     > Germán Arduino <garduino at gmail.com <mailto:garduino at gmail.com>>
>     wrote:
>     >
>     >> Yes, good idea.
>     >>
>     >> A (may be stupid) question.....why the world in cuis is shown
>     as "world"
>     >> name and I can't use the World as is documented?
>     >
>     > I have not seen documentation.
>     >
>     > There is a basic problem with multiple projects when changing
>     worlds (i.e.
>     > which PasteUpMorph is the "world" at the current time).  So what
>     World are
>     > you in?
>     >
>     >> Of course, I can iterate in the instances of PasteUpMorph and
>     change the
>     >> background, but World is not here ....
>     >
>     > There is an assumption in the code that worlds form a tree:
>     >
>     > PasteUpMorph>>world
>     >       worldState ifNil: [^super world].
>     >       ^self
>     >
>     > Typically we are not making use of multiple worlds in Cuis, but
>     I know of no
>     > reason not to.
>     >
>     > -KenD
>     >
>
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>
>
>
> -- 
> Saludos / Regards,
> Germán Arduino
> www.arduinosoftware.com <http://www.arduinosoftware.com>
>
>
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