[Cuis] Fixing the Taskbar
Ken Dickey
Ken.Dickey at whidbey.com
Thu Oct 31 09:43:20 CDT 2013
On Wed, 30 Oct 2013 04:39:16 -0700
Casey Ransberger <casey.obrien.r at gmail.com> wrote:
> This is something I've meant to address for a couple of years. Unfortunately my life has not been conducive to much volunteer work.
>
> I have a project on my disk with a rather noble aim: to make the Taskbar not suck anymore without adding a single new class to the system. I think it's doable but I haven't had time to tack the work.
>
> I have some ideas about how to do this, but there are some interesting questions...
>
> If we want to throw out most of the idea of "application modality," and still keep a system that's both usable in essence and familiar to newcomers, what might that look like?
Stepping back a bit, a user interface in general is about visibility and control. The fundamental questions are; Where am I? What can I do here?
Thinking about scalable user interfaces I think about what I would want to be with me in a 2.5d to 3d (Croquet, the (sur)real world with me and "an electronic device" with Cuis).
Basically, I want to be able to "carry things with me in my pocket" as I traverse scales, landscapes, worlds, whatever. I want map and compass and a weather report, basic communications, my swiss army knife (Cuis).
In a scalable UI, this pocket (dock/taskbar) could be a place where the visible objects I want to remember and have with me are in the same scale and access location. So I think of morphs (which could be windows, movies, worlds) just scaled to fit into a taskbar. Live icons if you will. In the Taskbar, the "iconized window" is just the full window scaled to fit rather than just a thumbnail.
We have the World menu, which is great for things which organize linguistically (cognitive structure based on concept hierarchies).
I think the Taskbar should be like this for the visual cognitive realm.
How do I visually distinguish scaled down things which look similar? The Mac dock comes to mind, just enlarge slightly the image under the cursor. How do I group things? Squeak's world thumbnails come to mind. How do I find things? ...
Just some ideas to play with..
-KenD
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