[Cuis] Morph instance specific mouse and drag methods

Ignacio Matías Sniechowski 0800nacho at gmail.com
Thu Jan 16 11:05:33 CST 2014


German don't feel alone there...I would love to know a lot more about
morphic but documentation is not easy to find. At least to me...
best
Nacho


*Lic. Ignacio Sniechowski, MBA*






On Thu, Jan 16, 2014 at 5:01 PM, Germán Arduino <garduino at gmail.com> wrote:

> Very interesting. At leat to me that I'm not a Morphic expert, to learn
> and understand more stuff about Morphic.
>
> Thanks!
>
>
> 2014/1/15 Ken Dickey <Ken.Dickey at whidbey.com>
>
>> Some reasons for using properties for instance specific behavior:
>>   - Morphs already have properties (no new classes)
>>   - UI operations can be a bit slow but are fast relative to humans
>>   - No change to VM dispatch mechanics
>>   - Current usage does not change hardware event -> message dispatch
>> mechanics
>>
>> Much of what I am interested in relates to direct authoring via
>> drag-n-drop pallets and fill-in-the-blank or simple method extensions.  I
>> am not sure where I would use instance specific behavior outside of the UI.
>>
>> One thing to think about is that common patterns can use "threaded code"
>> which is very efficient.  For a specialized common cases the Scratch
>> solution is very attractive alternative to/as a mini-language.
>>
>> More playtime as I get a chance..
>> -KenD
>>
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>>
>
>
>
> --
> Saludos / Regards,
> Germán Arduino
> www.arduinosoftware.com
>
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>
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