[Cuis] Display units and UI widgets in Morphic 3
Phil (list)
pbpublist at gmail.com
Sat Jul 4 16:30:43 CDT 2015
On Wed, 2015-07-01 at 22:02 -0400, Phil (list) wrote:
> On Wed, 2015-07-01 at 21:51 -0300, Juan Vuletich wrote:
> >
> > > (I did take a quick peek at the Morphic 3 package but didn't find
> > > answers as it looks like you're still working out the lower level
> > > details)
> > >
> > > Thanks,
> > > Phil
> >
> > Well, but that experimental code already can draw essentially any Cuis
> > morphic World. It is just some lower level details what is missing to
> > make it the main graphics engine for Cuis.
> >
>
> Hmm... then I need to take another look. I probably wasn't loading
> and/or initializing things correctly.
>
Ahh... I see my mistake (duh!): I was trying to load Morphic 3 into the
latest image rather than using your experimental image. One minor
issue: that image is expecting to find the example SVG files in
svgSamples but the directory is now called SVGSamples. (Easily
addressed with a symlink so I could run the demo render.) It looks
very, very nice!
> > Cheers,
> > Juan Vuletich
>
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