[Cuis] Default Morph position something other than 0 @ 0?
Phil (list)
pbpublist at gmail.com
Sun Jul 12 23:41:03 CDT 2015
On Sun, 2015-07-12 at 22:20 -0400, Dan Norton wrote:
> On 12 Jul 2015 at 18:02, Edgar J. De Cleene wrote:
>
> >
> >
> >
> > On 7/12/15, 5:23 PM, "Phil (list)" <pbpublist at gmail.com> wrote:
> >
> > > I think a recent example was the Dan's BouncingAtomsMorph which
> > could
> > > not be invoked from the New Morph... menu until I submitted a fix.
> > It
> > > was an easy fix and I run into this problem quite often in the
> > early
> > > stages of Morph development. openInHand calls doOneCycleNow (or
> > maybe
> > > it's doOneCycle... I forget which) which results in the Morph
> > needing to
> > > draw earlier than with openInWorld. This is a problem if the
> > Morph
> > > isn't fully initialized and ready to be drawn yet. It's not a big
> > deal,
> > > just part of how I develop Morphs and why I use openInWorld until
> > I get
> > > things sorted out. Also, when I'm developing a Morph I'm
> > usually
> > > invoking it from a workspace or code browser and don't want to
> > be
> > > dealing with it interactively yet since it usually isn't fully
> > > functional anyway.
> >
> > Very instructive.
> > Thanks a lot.
> >
> > Edgar
> >
>
> Yes, thank you Phil for the fix. I needed to learn that. I put the history of the change on:
>
Glad to chip in... thank you for giving us a nice Morphic demo!
> https://github.com/dhnorton/Cuis-Smalltalk-atoms
>
> The commit is "343a986" "starts from new morph menu"
>
There it is (I was too tired/lazy to dig up the commit reference :-)
> - Dan
>
>
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