[Cuis] Fixed-Width Font
H. Hirzel
hannes.hirzel at gmail.com
Sat Jul 25 08:00:45 CDT 2015
I would try to save the *.bmp file as a *.gif file in Microsoft Paint
and then try to load it with
ImageReadWriter class>>formFromStream:
HTH
--HH
On 7/24/15, Dan Norton <dnorton at mindspring.com> wrote:
> On 20 Jul 2015 at 19:33, Juan Vuletich wrote:
>
>>
>> Hi Dan,
>>
>> On 7/19/2015 10:13 PM, Dan Norton wrote:
>> On 19 Jul 2015 at 10:31, Juan Vuletich wrote:
>>
>> > On 7/18/2015 3:37 PM, Dan Norton wrote:
>> > > On 11 Jul 2015 at 13:40, Juan Vuletich wrote:
>> > >
>> > >> Hi Folks,
>> > >>
>> > >> It is not too hard to build new StrikeFonts. You need to
>> build,
>> > by
>> > >> hand,
>> > >> files like the ones in here:
>> > >>
>> >
>> https://dl.dropboxusercontent.com/u/13285702/BitmapDejaVuAllSizes.zi
>> > >> p
>> > >> and learn a bit about stuff like #installDejaVu2 . Maybe it
>> was
>> > with
>> > >> this method and the files in this zip that built the
>> existing
>> > >> instances
>> > >> of StrikeFont. Not sure.
>> > >>
>> > > That's intrigueing but I can't reproduce it. Maybe the .bmp
>> but
>> > where did you get the .txt?
>> > >
>> > > - Dan
>> >
>> > I wrote them with a text editor. Check #installDejaVu2 and
>> really
>> > try to
>> > understand how StrikeFonts work and how they are built with
>> this
>> > method.
>> > Maybe you'll become enlightened.
>> >
>>
>> A StrikeFont consists of a characterToGlyphMap, xTable, glyphs,
>> name, and several
>> scalars. StrikeFont class methods create fonts by processing
>> file pairs assumed to be in the
>> "AAFonts" subdirectory. For example:
>>
>> DejaVu Sans Oblique 14.bmp
>> DejaVu Sans Oblique 14.txt
>>
>> Is one such pair providing the italic (oblique) style for
>> 14-point size. There is a pair for every
>> font size and style: base, bold, italic, and bold italic.
>> Therefore a font such as "DejaVu Sans"
>> which is available in the size interval 5 to 24 requires 160
>> files. The file names are stylized
>> and encoded in the StrikeFont class methods.
>>
>> Glyphs come from the .bmp file. The .txt file is a string of
>> numbers; the first three specify
>> pointSize, ascent, and descent. The rest of the numbers in the
>> .txt file are used to form the
>> xTable, which is the index into the glyphs for a character. The
>> characterToGlyphMap is an
>> array of 256 entries which map a character's ascii value to the
>> xTable and thence to the
>> glyphs.
>>
>> The bold, italic, and bold italic styles are stashed as
>> derivatives of the base and not
>> selectable from the current menus.
>>
>> StrikeFont is a subclass of AbstractFont, which has class
>> variables AvailableFonts and
>> DefaultFont.
>>
>> If it can't find a file, StrikeFont will loop.
>>
>> Great! You got it all.
>>
>> In regard to creating the .bmp and .txt files, you say, " I
>> wrote them with a text editor."
>> Please tell me which text editor you used. None of mine do
>> that.
>>
>> The bmp files can be created with screen capture program, after
>> entering suitable text in it. Maybe
>> you need to stitch several pieces together, etc. WRT the txt files,
>> well, the editor didn't do it for
>> me. I wrote them. I _typed_ them. Maybe I used some (long lost) code
>> to look for white columns
>> separating glyphs, but I'm not really sure. #xTallyPixelValue:orNot:
>> and friends are great for this
>> kind of stuff.
>>
>> In any case, it will be easier for you, as you want a monospaced
>> font. Printing something like (32
>> to: 255) collect: [ :ascii | ascii-32 * 9 ] into the file might be
>> enough.
>>
>> You have all the pieces at hand. it just requires a bit of
>> patience.
>>
>
> Encouraged by this, I have tried cobbling a fixed-width StrikeFont from
> Courier New which
> comes with Windows7. At this point, if some kind of fixed-width smudges
> would appear then
> it would be progress. Here's where I am:
>
> The immediate problem is an error: 'Unsupported format. Try
> "Graphics-Files-Additional.pck.st".' which arises when ImageReadWriter
> class>>formFromStream: examines the .bmp file.
>
> Higher in the context, Form class>>fromBinaryStream: has firstByte = 66
> which I mention
> because of the way the .bmp file was made. Here is the process I used, from
> the bottom up:
>
> ImageMagick freeware produces the glyphs but with something stubbornly
> prepended. The
> command line is:
> convert -font \windows\fonts\cour.ttf -pointsize 12 label:@characters.txt
> courier12.bmp
>
> Using NotePad, save characters.txt with encoding: UTF-8.
>
> Paste the character string onto a NotePad
>
> Copy the character string.
>
> In a Cuis workspace print:
> str := String new writeStream.
> (32 to: 255) do: [ :n | str nextPut: n asCharacter]
> str contents.
>
> Code package and files allegedly for courier strike fonts are attached if
> you're
> interested.
>
> - Dan
>
>
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