There are reasons for the former. If you think about it, rotate probably works with pixels, and rotate in Morphic 3 probably works with vectors, so in the long term the code would have to have been rewritten anyway.<div><br>
</div><div>Some things like this have been removed in part because they were in the way of goal-oriented work that was going on. I miss rotate too, but it makes sense that Juan ripped it out.</div><div><br></div><div>I don't recall what the reason was for change color, but it may be as simple as that Juan removed the color picker from Squeak because it... well frankly, isn't a very good color picker.<br>
<br><div class="gmail_quote">On Sat, Mar 2, 2013 at 10:05 AM, Germán Arduino <span dir="ltr"><<a href="mailto:garduino@gmail.com" target="_blank">garduino@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi:<br>
<br>
I'm playing a bit with morphs, trying to build some interesting UI's,<br>
and seems that change color and rotate don't work in halos. I'm doing<br>
something wrong?<br>
<br>
Thanks.<br>
<span class="HOEnZb"><font color="#888888"><br>
--<br>
Sincerely,<br>
Germán Arduino<br>
<a href="http://about.me/garduino" target="_blank">about.me/garduino</a><br>
<br>
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</font></span></blockquote></div><br><br clear="all"><div><br></div>-- <br>Casey Ransberger
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